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| Project64 Cheats FAQ. Written By Gent This should help you with any questions thatyou might have about adding & editing Codes inthe Cheat Database. Maximize this window if youare having trouble viewing it. The Do's & Don'ts' Of Adding & Editing Cheat Codes.Q: Why dont the cheats work in PJ64 ? I ticked what i wanted to use but it does nothing on allgames i have tried. What can i do to make them work ?A: Make sure you have enabled your Memery Pak otherwise cheatswill not work!To make sure it is go to options/ConfigureController Plugin (see picture below)Now the input dialogue will open& make sure the Memory Pak is plugged in is ticked.Now click ok & Mem Pak is ready for use with cheats.Q: Why can't i see any cheats in the Menu, it is Blank ? A: Well this could be several reasons.01: The game you are playing has no cheat support at the moment, so either followthe links to a site to add yourself some cheats, or wait until they are supportedfor that game.02: Make sure that the Project64.cht file is in the root folder (with the Project64 Exe)03: There May be a memory hang caused by opening too many Roms after the otherthis can cause the Cheat Menu, Rom Properties to display empty. Just closeProject64 and then reopen it. Load your game and check if the Cheats are there.04: Check your Rom with Goodn64 it might be because of the following reasons:You have a Rom that is a Bad or Alternative Rom.. The Rom may have a differentCRC and isn't recognised. You can do 2 things here: to fix this problem:04a: Check Paulob's 'GoodN64 Bad2Good Patchesand you will also need IPSWin 2.0 to Patch the Rom.These are available from thesuperb Emutalk.netDownloads> Misc > Tools and see if it has your Roms namein there, if it does then patch it to be recognised as the Good Rom version leavingyou to play on with no problem at all.04b: You would need to add a cheat into the blank menu for the game.So just enter this example below:Test Cheat80123456 0001Once you have added the cheat close PJ64. Now go into the root folder of Project64 & open the Project64.cht file in a text editor. In other words Double Click the Project64.cht File and it will open in Note Pad. Search for your Games name: In this case we will try Super Mario 64 = //Super Mario 64 so search for //Super Mario 64 if that shows nothing try without gaps etcmaking sure you are the right Region Cheats you need once it finds it. (JU)= :41 (1080) these are for NTSC (J) = :4A (JAPAN) these are for NTSC (U) = :45 (USA) these are for NTSC (E) = :50 (Europe) these are for PAL (A) = :55 (Australia) these are for PAL (G) = :44 (Germany) these are for PAL (F) = :46 (France) these are for PALSo if its the USA Region you want it will be shown like this in thesearch//Super Mario 64 [635A2BFF-8B022326-C:45] <<<< Arrow points to the CRC Name=SUPER MARIO 64Once you have found it copy the entire Cheat entry for the //Super Mario 64 tothe end //---- and past it to the Bottom of the file under the one test you added.//Super Mario 64 [New-CRC-C:45] Name=SUPER MARIO 64Cheat0='Test Cheat',80123456 0001 Now Copy the Test Cheat CRC over the original One below it. Now delete the one above leaving this one the only new one added.Save As and then say ok/Yes to overwriting the file and then close.Happy Cheating! Q: Is there a way to make Project64 Remember Cheats i have lefton in a game even after closing and reopening ? and if so how?A: Yes there is, On the Project64 Gui:OptionsSettingsOptionsRemember Select Cheats. No Cheats on all Games that have been left on when you closedProject64last will be remembered and automatically enabled onthe next load of agame.So make sure you turn off any that youdo not want back on beforeclosing.Q: Where do i find cheat codes to add myself into the Cheat file? A: You can find a list of links by clicking Emu64cheats linkand then Cheat Sites. Q: How do i add cheat codes in PJ64 ? A: Click on the Adding Cheats link for a full explanation. But please remember that you do not need to add Enable orKeycodes codes.These are only to be used on the reaConsole Cheat devices,PJ64 does not need them.Q: Can i add, edit & delete cheat codes in PJ64 without having to open the cheat file in a text editor ?. A: Yes Project64 1.5 will allow you to add, edit & deletethrough the GUI.Click the following for more information on:Adding, Editing, Deleting & Using Cheats Q: Can i add or edit codes in the Project64.cht file in atext editor? A: yes, but 1st: i'd have to say you dont need to, as youcan do allthis through the GUI but if you feel you want to then... Open the Cheat File In Word pad, and then search the Name of theGameand the Region.example: Super Mario 64 Once you have, Make sure that you look at how the Cheats arewritten in the file.example: Cheat0='Ostrich Mario',8033B3BC 0090 Cheat1='Mario Runs Backwards',8033B3BE 0070 Notice how the codes are written & how the code's are Separatedby a Gap(Space) like XXXXXXXX XXXX & not all in onecode: XXXXXXXXXXXX. If it is a Modify Code that you would like to add Like: example: Cheat5='Open Level Character Modifier',8125508A 00?? Cheat5_O=$01 Easy Level,$02 Easy & Normal Level,$03 Make sure that the Tie (Chain as it were) (O) Option: Is listed somewhere below & shares the Same Cheat Number. Also check to see if the ?? (Question Marks) are the same amountas the $00 (Values) Also If you would like to right a note tothe code like: Cheat7='Play As Options',811653D2 00?? Cheat7_O=$07 The Big Green One,$08 Vikki,$09 Plastro Cheat7_N=Here you can choose who you would like to play as.But Do not use this with any other play as option. The note will now be displayed in the cheats menuwhen you click on the chosen cheat code option. Now you may or may not of noticed the in the Active Modify CodeExample. This is what is used groupings (or in plain English) It is used to group certain cheats together in the cheat menu. You are most likely to find them in player 1, player 2 or solo andmulti player options. The will group all the Cheats in one optionBox with a + sign tothe left of the Box to open There you will findevery cheat that comes underthat option, already to be chosen. Important notice to remember: Make sure that the ie (Chain as it were)_O= (Option) & _N= (Notes): are listed somewhere below & sharesthe Same Cheat Number. Also check to see if the ?? (Question Marks)are the same amount as the $00 (Values) Q: How do i know what cheats are for what region ? Also how would i know them from written in the cheat file ? (JU) = :41 (1080) these are for NTSC (J) = :4A (JAPAN) these are for NTSC (U) = :45 (USA) these are for NTSC (E) = :50 (Europe) these are for PAL (A) = :55 (Australia) these are for PAL (G) = :44 (Germany) these are for PAL (F) = :46 (France) these are for PAL(S = :53 (SPAIN) these are for PAL) Q: How many codes can i put in a game, is there a limit and what would happen if i went over it ? A: You can put 500 cheats in per game, IE: Cheat0 - 499. You can put in 100 codes per cheat. IE: Cheat0='All Guns',xxxxxxxx xxxx,xxxxxxxx xxxx(up to 100)Codes per line.If you were to put the codes in PJ64 through the GUI (Cheats Menu)anythingover 500 cheats per game would crash it. If you were toput the codes in PJ64 through a text editor, only the 0-499cheats would show up in the cheat menu. Q: Can i use Stacked Activators for hacked moves, in No Mercy? A: Yes you can, Project64 1.5 now has the function. /Me hears all happy screaming No Mercy fans all over the world. Q: I have seen this Cheat code on a site but it starts with a: 50, 88, 89, D0, D1, D2 number. Can i use this In the PJ cheat File. A: Yes you can, infact there are already many many codes just like it in the cheat file already.. Previous Versions of Project64 never had these capabilities& have just been introduced into V1.5. How this works will be explained a little further down. The 88, & 89 Codes are GS/AR Button Codes, & they are available to useVia the F9On your Keyboard to use on PJ for a Quick injection code like:Press F9 for 99 coins. The D0,D1,D2 Codes are Activator Codes & are usedto activate the use of a Codes at a push of a button like:Press L to Levitate and Press R for Full Health Etc. Q: Is there any codes that i can not use because they are not supported? A: Yes, there are Codes that are not supported & all those codesare listed below. Here is a list of codes that are & not supported. Supported Codes: N 6 4 C O D E T Y P E S Format Description 80-XXXXXX 00YY 8-Bit Constant Write 81-XXXXXX YYYY 16-Bit Constant Write 50-00AABB CCCC Serial Repeater 88-XXXXXX 00YY 8-Bit GS Button Write 89-XXXXXX YYYY 16-Bit GS Button Write D0-XXXXXX YYYY 8-Bit If Equal To D1-XXXXXX YYYY 16-Bit If Equal To D2-XXXXXX YYYY 8-Bit If Not Equal To D3-XXXXXX YYYY 16-Bit If Not Equal To A0-XXXXXX 00YY 8-Bit Constant Write (Uncached) A1-XXXXXX YYYY 16-Bit Constant Write (Uncached) Un supported Codes: N 6 4 C O D E T Y P E S Format Description CC-000000 0000 Disable Expansion Pak DD-000000 0000 Disable Expansion Pak EE-000000 0000 Disable Expansion Pak DE-XXXXXX 0000 Download & Execute F0-XXXXXX 00YY 8-Bit Bootup Write Once F1-XXXXXX YYYY 16-Bit Bootup Write Once FF-XXXXXX 0000 Store Activated Cheat Codes Q: I have also seen this message on the (Pal Code) Action Replaysites saying 'Cant not be used with Equalizer' what is a Equalizer?and can i still use them in pj64? A: The 'Equalizer' is a little Sister of the Action Replay cheatdevicebut works in just the same way as its big brother does.The only differencenow is, The 'AR' is no longer in Production, andthe 'EQ' still is. Yes you can use them codes with pj64. Q: where can i get a full update provided by Emu64 Cheats for PJ64 ? A: you can check for updates by clicking the Downloads link and thenPJ64 Cheatslink. If the file is updated that is where it will be alongwith any previous versions. Q: How do i use cheat codes in PJ64 ? A: For a full Visual Explanation click on the Using Cheats link. Q: You said something about Serial repeaters (patch Codes)how dothey work?A: The 50 numbers = Serial Repeaters (Patch Codes) What they do ispatch(compress) 100's of codes down to a small Patched Version. example:California Speed Cheat2='Have AllCars',50001504 0000,800AAE5B 0001 50001504 0000,800AAE5B 0001 = 21 Codes Changing by 4 Hex Higher inthe last Digit in the Memory Each time & the start off point isthe 2nd code after the50 Patch. Take a look & count up the 4 Hex jump. To help you understand how the numbers in Hex go up The Hex Count goes from 0-9, A-F & then 10-19, 1A-1F & so on. So where the Decimal count goes from 0-255 ItsHex Equivalent = 00-FF so if you can imagine a decimal count of 0-31 theHex Count would be 0-1F Dec: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31Hex: 1,2,3,4,5,6,7,8,9, A, B, C, D, E, F,10,11,12,13,14,15,16,17,18,19,1A,1B,1C,1D,1E,1F and so on & upwards, & that should give you the idea how theHex Count works. So then how do we make thisPatch 50001504 0000,800AAE5B 0001 Well the 50 patch codes works like this. You tell the patch how many codes there are & how much theychange from each other. Now this is a Serial repeater, Meaning thatthe main memory Address has the same Value. The memory Address being the 3rd to 5th number & the Value thelast 4 9th to 12th. The 1st to 2nd code is a standard 8 Bit = 80this also indicates that thevalue will only be the last 2 digitswill only go as high as FF: the equivalent of a Dec 255. Lets look at the code we are going to see change from:800AAE5B 0001 - 800AAEAB 0001 800AAE5B 0001 800AAE5F 0001 800AAE63 0001 800AAE67 0001 800AAE6B 0001 800AAE6F 0001 800AAE73 0001 800AAE77 0001 800AAE7B 0001 800AAE7F 0001 800AAE83 0001 800AAE87 0001 800AAE8B 0001 800AAE8F 0001 800AAE93 0001 800AAE97 0001 800AAE9B 0001 800AAE9F 0001 800AAEA3 0001 800AAEA7 0001 800AAEAB 0001 See by looking at the last Digit of the address that it is goingup by4 Hex on each Code. Now all we have to find out is how manycodes there are. So lets start with a plain 50000000 0000 to begin with until we knowhow many codes and what the increase is. Starting from the 1st code we can count it up to 21 codes at a4 Hex Jump each time. We now know that there are 21 codes so we ad that in like this. How many is 21 in Hex ? The guide above tells us it = 15 so we will add that in 50001500 0000. Good, now how many does it go up by 4, so we add that in 50001504 0000. So now we add that serial Repeater to the 1st code:50001504 0000,800AAE5B 0001 and there you go.21 codes brought down to the number of 2. You can also add A long line of Patches that could amount to ahuge amount but would look like 10 Codes. but you could also have as much as 500 codes in one patch. A Question of regions. As i always say, & really can not stress enough. Do not and i meando not try to add NTSC (U) (Gameshark) Cheat Codes to PAL (E) Games.You will find bothPAL (E) and NTSC (U) Region Cheats onEmu64cheats then Cheat Sites If there is something you are still unsure of that isn't coveredin the FAQ post a question on the:PJ64 Cheats Message BoardOn Emutalk.net |