Mega Man 2 Cheat Codes Game Genie

Posted on by admin
Legends
Strategy Guide

Note: This game is also titled Rockman Dash 2.

I show you how to do on the fly Game Genie Cheat Codes, while doing a play run of Mega Man. Skip to the final 2 minutes if you want to see the famous Mega Man easy kill glitch in action:). CX4 debug: Hold B on controller two, then power on the Super Nintendo to test the cartridge's CX4 chip. Play as Zero: Pause game play, then press L at the menu. A hidden menu that allows Zero to be selected will appear. Note: You cannot use Zero after you have received his saber. Release List News. Fanart Concept Art. Mega Man Zero 2 GameShark Codes. Also see Cheats for more help on Mega Man Zero 2. Mega Man X2 Game Genie Codes (USA) If you are unfamiliar with Game Genie or Pro Action Replay (PAR) cheats and how to use them - fear not! Both of these things are usually found under the Cheat tab if you're playing on an Emulator which is located on the Toolbar at the top of the Emulator's window. If you're playing with an actual physical.

Megaman Legends music

Go to the Manda Island ruins (not caverns) to hear music from the original Megaman Legends ruins. For music from the Sub-Cities go to the Digout in Nino Island and enter the elevator.

Rapid fire

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Hold Square and rapidly press Forward. This is very helpful in acquiring the Class S License, against the time consuming purple things. One disadvantage is that you will have difficulty dodging against the fast ones. However, overall this is very good against slow and immobile ones. You will not need to upgrade your energy and rapid after learning this technique.

Side roll

Press R1 + Jump to roll to the right or L2 + Jump to roll to the left. This is the most useful way to evade an enemy's attack.

Jet Skates/Hydrojets

While skating, hold Up to increase or Down to decrease the speed. Press L1 for a medium left turn or R1 for a medium right turn. Hold Down + Left + L1 for extreme left cornering and Down + Right + R1 for extreme right cornering.

Extra diffculty settings

Successfully complete and save the game. Return to the main menu, choose the 'Game Start' option and all difficulty settings will be now selectable. Here is what you receive for the difficulty setting you choose to start a new game with:

Easy

Receive more Zenny from defeated enemies, enemies are easy to defeat, start with a Buster Part Accessory Pack Omega, and start with a Class C License (you can still enter any of the ruins).

Normal

This is the mode you play for the first time before unlocking the other difficulty settings. You start with a Class B License.

Hard

Receive less Zenny from defeated enemies, enemies are difficult to defeat, and start with a Class S License.

Very Hard

Enemies are very difficult to defeat and start with a Class SS License.

-From: Olikong@aol.com

Game Shark Codes
North American Version
Reverse Joker CommandD009BEF8 ????
Infinite Health8008C120 0200
Max Health8008C122 0200
Infinite Zenny8009C820 FFFF
Max Zenny8009C820 967F
8009C822 0098
Infinite Time (Diggers Test)8009C910 1517
Infinite Water Pressure (To Put Out Flames)8008C24A 0100
Poisoned by Little Slugs Wears Off Very Quickly8008C168 0000
Have All Buster Parts (GS 2.2 or Higher Needed)50001F01 0001
3008C25C 0001
Have All Buster Parts (Caetla Users Only)B01F0001 00000001
3008C25C 0001
Time is Always 00:00:008009C818 0000
8009C81A 0000
Press L2 + X For Moon Jump (GS 2.2 or Higher Needed)E009BEF9 0041
8008C0EA FF20
Equipped Helmet Modifier3008C252 00??
Equipped Shoes Modifier3008C253 00??
Equipped Armor Modifier3008C254 00??
Equipped Buster Part 1 Modifier3008C258 00??
Equipped Buster Part 2 Modifier3008C259 00??
Buster Part Item Slot Codes
Slot 13008C25C 00??
Slot 23008C25D 00??
Slot 33008C25E 00??
Slot 43008C25F 00??
Slot 53008C260 00??
Slot 63008C261 00??
Slot 73008C262 00??
Slot 83008C263 00??
Slot 93008C264 00??
Slot 103008C265 00??
Slot 113008C266 00??
Slot 123008C267 00??
Slot 133008C268 00??
Slot 143008C269 00??
Slot 153008C26A 00??
Slot 163008C26B 00??
Slot 173008C26C 00??
Slot 183008C26D 00??
Slot 193008C26E 00??
Slot 203008C26F 00??
Slot 213008C270 00??
Slot 223008C271 00??
Slot 233008C272 00??
Slot 243008C273 00??
Slot 253008C274 00??
Slot 263008C275 00??
Slot 273008C276 00??
Slot 283008C277 00??
Slot 293008C278 00??
Slot 303008C279 00??
Slot 313008C27A 00??
Quantity Digits to Accompany Equipped Helmet Modifier Code
00 - Nothing
01 - Normal Helmet
02 - Padded Helmet
03 - Makes MegaMan an Unknown Female Character (Glitches)
Quantity Digits to Accompany Equipped Shoes Modifier Code
00 - Nothing
01 - Jet Skates
02 - Hydrojets
03 - Asbestos Shoes
04 - Cleated Shoes
05 - Hover Shoes
06 - Makes MegaMan Roll (Glitches)
Quantity Digits to Accompany Equipped Armor Modifier Code
00 - Nothing
01 - Normal Armor
02 - Padded Armor
03 - Padded Armor Omega
04 - Link Armor
05 - Link Armor Omega
06 - Kevlar Armor
07 - Kevlar Armor Omega
Quantity Digits to Accompany Buster Parts Modifier Codes
00 - Nothing
01 - Power Raiser
02 - Power Raiser Alpha
03 - Power Raiser Omega
04 - Turbo Charger
05 - Turbo Charger Alpha
06 - Turbo Charger Omega
07 - Range Booster
08 - Range Booster Alpha
09 - Range Booster Omega
0A - Rapid Fire
0B - Rapid Fire Alpha
0C - Rapid Fire Omega
0D - Blaster Unit
0E - Buster Unit
0F - Power Blaster
10 - Sniper Unit
11 - Autofire Unit
12 - Blaster Unit Omega
13 - Buster Unit Omega
14 - Power Blaster Omega
15 - Sniper Unit Omega
16 - Autofire Unit Omega
17 - Upgrade Pack
18 - Booster Pack
19 - Energizer Pack
1A - Upgrade Pack Omega
1B - Booster Pack Omega
1C - Energizer Pack Omega
1D - Accessory Pack
1E - Accessory Pack Alpha
1F - Accessory Pack Omega
Japanese Version
Infinite Health8008C3C8 00A0
8008C3CA 00A0
Infinite Zenny8009CAC8 967F
8009CACA 0098
Max Special Weapon3008C4E9 0063
Time is Always 00:00:008009CAC0 0000
8009CAC2 0000
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Mega Man

Also known as: Rockman (JP)
Developer: Capcom
Publisher: Capcom
Platform: NES
Released in JP: December 17, 1987
Released in US: December 17, 1987
Released in EU: December 13, 1989
Released in AU: December 29, 1987
Released in KR: December 15, 1990

This game has unused code.
This game has unused graphics.
This game has regional differences.

This game has a bugs page
This game has a prerelease article

Mega Man is one of the great icons of the NES and a game that would go on to found a number of basic principles for 2-D sidescrolling action. These principles would be better refined in sequels and offshoots, but this is where a little blue robot first set out to stop Dr. Wily and collect all sorts of neat weapons.

It's also considered to be one of the hardest games on the NES.

  • 7Regional Differences

Unused Code

The Game Genie code PEXPIIAA (all versions) re-enables a strange bit of unused code: hold A on controller 2 while landing on the ground, and Mega Man will act as though he's been stunned by Guts Man's earthquakes. The purpose of this code is completely unknown, though it may have just been for testing purposes.

Unused Sprites

Sprites of Dr. Light talking and pointing upwards while wearing colored pants (the used sprite has white pants). They would have fit best in the ending, but really could have been anywhere.

Mega Man 2 Cheat Codes Game Genie

An unused door that would have fit in the house from the ending.


(Source: The Mechanical Maniacs)

Super Cutter has three unused sphere-like details with its tiles. Concept art shows that it was planned to have a large body made of spheres, with the cutter being the head. Under the tiles is a mockup of how it would look.

Unknown tiles located between the enemies Pickelman and Watcher.

Unseen Title Screen Details

In-Game
With sprite layer disabled

Normally, Mega Man's face on the Japanese title screen is a sprite overlay to get around palette limitations, just like on his actual sprite. However, removing the sprite layer reveals that an identical background version is present underneath, using the same palette as the rest of his body (And as such also flashes when pressing start). As expected, this isn't the case for the international title screen.

Unused Copy Robot Behavior

As the Copy Robot boss in Wily Stage 2 has the same behavior as Elec Man, it has some unused behavior.

Normally, the boss room is a completely flat plain with nothing in the way of either the boss or the player. However, if the room is modified to include solid obstacles (as in the image), the Copy Robot boss will go to its 'jump' script, when blocked. This jump script is the same one used when the player presses the Fire button, which makes it hop randomly to the left or to the right.

It's also of note that if the player presses Fire while Copy Robot is falling from a higher platform, the 'jump' script will still trigger, making it appear as though the Copy Robot is jumping in mid-air.

Leftover of Unused Wily Level?

Stage ID 0A, past all 10 of the game's normal levels, appears to contain some leftover data from a removed Wily stage, perhaps Wily 5. Use code 0031:0A or Game Genie code ZALAPE while on the stage select screen to access it. However, Mega Man teleports into a part of Elec Man's level instead; further cheats are needed to access the actual unused level data.

Unused Decoration Behavior

To do:
Get a video showing this.

The animated electricity in the walls of Elec Man's stage is able to hurt the player. Technically this isn't unused, but normally you cannot trigger it.

Regional Differences

Title Screen

JapanUSAEurope

Probably the most recognizable change. Aside from the obvious complete overhaul, the American and European versions were given a logo that remained a staple of the series outside Japan up until Mega Man 8.

The sound effect that plays when selecting a Robot Master also plays when pressing Start in the Japanese version, with Mega Man and the borders also flashing gray and white. The US and European versions silently flash the 'PRESS START' text. While Mega Man Anniversary Collection still retains most of the international versions' changes, the title screen is no longer silent while pressing the 'Start' button.

Sound Effects

In the European version of the game, two sound effects are noticeably different from their US or Japanese counterparts.

USA/Japan
Europe (60 hz)

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The firing sound effect for the default weapon is supposed to play an upward-scaling set of eight notes, but in the European version, only five of these notes play while the other three are replaced by a sequence of five notes being played at the lowest possible key. The end result makes it sound like the Mega Buster is buzzing every time it fires.

USA/Japan
Europe (60 hz)

Mega Man X2 Par Codes

The landing sound effect also sounds quite different from the international versions. It actually bears a close similarity to the landing noise heard in the firsttwo Game Boy games, though that might just be a coincidence.

/cheat-game-clash-of-gods.html. Bizarrely, the European versions of these sounds ended up in the Rockman Complete Works version of Mega Man on the PlayStation and the version included on the PlayStation 2/GameCube/XBox compilation, Mega Man Anniversary Collection!

Mega Man 2 Cheat Codes Game Genie Game

Ending

JapanUSAEurope

Megaman X2 Cheat Codes

The 'Presented by' in the North American version contains an out of place comma due to having omitted LTD. for some reason.

Mega Man 2 Cheats Nes


The Mega Man series
NESMega Man • Mega Man 2 • Mega Man 3 • Mega Man 4 • Mega Man 5 • Mega Man 6 • Wily & Right no Rock Board
Game BoyMega Man (Prototype) • Mega Man II • Mega Man III • Mega Man IV • Mega Man V • Wily & Right no Rock Board
DOSMega Man • Mega Man 3
SNESMega Man 7 (Prototype) • Rockman & Forte • Mega Man's Soccer
GenesisMega Man: The Wily Wars
Game GearMega Man
ArcadeMega Man: The Power Battle • Mega Man 2: The Power Fighters
PlayStationMega Man 8 (Prototypes) • Mega Man: Battle & Chase
Sega SaturnMega Man 8
GameCubeMega Man Anniversary Collection
PlayStation PortableMega Man: Powered Up
WiiWareMega Man 9 • Mega Man 10
WindowsMega Man Legacy Collection • Rockman Strategy
Nintendo 3DSMega Man Legacy Collection
Nintendo SwitchMega Man 11
Mega Man X
SNESMega Man X • Mega Man X2 (Prototypes) • Mega Man X3 (Prototypes)
Game Boy ColorMega Man Xtreme • Mega Man Xtreme 2
PlayStationMega Man X3 • Mega Man X4 (Prototype) • Mega Man X5 (Prototype) • Mega Man X6 (Prototype)
PlayStation 2Mega Man X7 (Prototype) • Mega Man X8 (Prototype) • Mega Man X: Command Mission (Prototype)
WindowsMega Man X7
PlayStation PortableMega Man Maverick Hunter X
Mega Man Legends
PlayStationMega Man Legends (Prototypes) • Mega Man Legends 2 (Prototypes) • The Misadventures of Tron Bonne
Nintendo 64Mega Man 64 (Prototype)
Mega Man Battle Network/Star Force
Game Boy AdvanceMega Man Battle Network • Battle Network 2 (Prototype) • Battle Network 3 • Battle Network 4 • Rockman.EXE 4.5 Real Operation • Battle Network 5 • Battle Network 6
Mega Man Battle Chip Challenge
GameCubeMega Man Network Transmission
WonderSwan (Color)Rockman EXE WS
Nintendo DSMega Man Battle Network 5: Double Team DS • Rockman.EXE: Operate Shooting Star
Mega Man Star Force • Mega Man Star Force 2 • Mega Man Star Force 3
Mega Man Zero/ZX
Game Boy AdvanceMega Man Zero • Mega Man Zero 2 • Mega Man Zero 3 • Mega Man Zero 4
Nintendo DSMega Man Zero Collection
Mega Man ZX • Mega Man ZX Advent
Other
iOS/AndroidRockman Xover

Mega Man 2 Cheat Codes Game Genie

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